I’ve built another little game; it’s called WordPrism and headed to the various stores shortly.
I’ve now updated JigMath, adding fixes, removing bugs. Still an Alpha.Additions:Win ScreenNews Feed ReaderSimplified InterfaceEtc.Known Major Issues:1. The second puzzle still detects object clicks for the first, requiring user to try dragging the same piece twice to actually move it.2…. Continue Reading →
Time to fail.So, I’ve been avoiding doing a broad release. I’ve been nervous, and fiddling with the same ten bugs, and not doing what I needed to do, which is pull the trigger and see if anyone:a) Uses my appb)… Continue Reading →